Answered Questions

  • What do you understand by complexity?

    Subrata Laha

    • Jul 25th, 2014

    Programming complexity (or software complexity) is a term that encompasses numerous properties of a piece of software, all of which affect internal interactions.

  • Classes

    Why should you generally pass an object of the class to a friend function as a reference parameter?Choose one answer. a. if the friend function changes the values of the data member(s) b. if the friend function will not change the values of the data member(s) c. It is more efficient to pass the object by reference. d. A and B e. A and C

  • What are the disadvantages of C++?

  • What is the difference between class and structure?

    Structure: Initially (in C) a structure was used to bundle different type of data types together to perform a particular functionality. But C++ extended the structure to contain functions also. The major difference is that all declarations inside a structure are by default public. Class: Class is a successor of Structure. By default all the members inside the class are private.

    Star Read Best Answer

    Editorial / Best Answer

    sumitv  

    • Member Since Sep-2008 | Sep 4th, 2008


    Structure does support inheritance.

    try out the following code.

    #include<iostream>

    using namespace std;

    struct Base
    {
        int A;
    };

    struct Derived:public Base
    {
        int B;
        void display();
    };

    void Derived::display()
    {
        cout<<endl<<"A = "<<A<<endl;
    }

    int main()
    {
        Derived D;
        D.A = 111;
        D.display();
        getchar();
        return 0;
    }

    Try out private and protected inheritance as well. It works. :)

    Regards,
    Sumit

    Sajeed Ullah

    • Dec 2nd, 2016

    All data members of the class is by default private,
    Whereas all data members of structure is by default public.

    Ashish

    • Mar 24th, 2016

    Beware, whatever is supported by a class is also supported by struct whether its inheritance, polymorphism, encapsulation, data hiding etc. etc. as of C++ 11. Only difference is, for a class default access specifier is private whereas for struct its public.