What optimizations does the C# compiler perform when you use the /optimize+ compiler option?
The following is a response from a developer on the C# compiler team:
We get rid of unused locals (i.e., locals that are never read, even if assigned).
We get rid of unreachable code.
We get rid of try-catch w/ an empty try.
We get rid of try-finally w/ an empty try (convert to normal code...).
We get rid of try-finally w/ an empty finally (convert to normal code...).
We optimize branches over branches:
gotoif A, lab1
turns into: gotoif !A, lab2
We optimize branches to ret, branches to next instruction, and branches to branches.