What optimizations does the C# compiler perform when you use the /optimize+ compiler option?

The following is a response from a developer on the C# compiler team:

We get rid of unused locals (i.e., locals that are never read, even if assigned).

We get rid of unreachable code.

We get rid of try-catch w/ an empty try.

We get rid of try-finally w/ an empty try (convert to normal code...).

We get rid of try-finally w/ an empty finally (convert to normal code...).

We optimize branches over branches:

gotoif A, lab1

goto lab2:


turns into: gotoif !A, lab2


We optimize branches to ret, branches to next instruction, and branches to branches.


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