What check points you will use to read and check text on the GUI and explain its syntax?

You can use text checkpoints in your test scripts to read and check text in GUI objects and in areas of the screen. While creating a test you point to an object or a window containing text. WinRunner reads the text and writes a TSL statement to the test script. You may then add simple programming elements to your test scripts to verify the contents of the text.
b. You can use a text checkpoint to:
i. Read text from a GUI object or window in your application, using obj_get_text and win_get_text
ii. Search for text in an object or window, using win_find_text and obj_find_text
iii. Move the mouse pointer to text in an object or window, using obj_move_locator_text and win_move_locator_text
iv. Click on text in an object or window, using obj_click_on_text and win_click_on_text

 

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