OOP is the common abbreviation for Object-Oriented Programming.
Latest Answer : Object Oriented Programming Structure ...
Encapsulation is a process of binding or wrapping the data and the codes that operates on the data into a single entity. This keeps the data safe from outside interface and misuse. One way to think about
Latest Answer : Encapsulation with a simple example would be .Automatic Transmission on an automobile. It encapsulates 100's of bits of information about your engine, such as how much are accelerating, the pitch of the surface you are on, and the position of the ...
Inheritance is the process by which one object acquires the properties of another object.
Latest Answer : Inheritance involves building upon an existing class so that additional or more-specialised functionality is added.A key design aspect of inheritance is that it is used in a manner which is understandable and supported by a clear, justifiable relationship. ...
Latest Answer : WELL DESIGNED MODULES ALWAYS HIDES ALL OF ITS IMPLEMENTAIONS DETAILS. MODULES THEN COMMUNICATE WITH EACH OTHER ONLY THROUGH API's UNKNOW TO EACH OTHER INNER IMPLEMENTATIONSPROPER USE OF ACCESS MODIFIERS (PRIVATE,PUBLIC,PROTECTED) IS MUST FOR INFORMATION ...
Latest Answer : persistence for permanenet storage, transient for temporary storage, ...
What are these three elements typing, persistence, and concurrency in oop approach while studying system analysis and design?
Can we create a object of Base class?..If we can not create a object of base class then why we need Abstract class?
Latest Answer : Actually size of class having no variable but only 1 function is determined by the variables size declared in that fuction. So the size of the class will be the total size of variables which have been declared in that member function. ...
Latest Answer : For more explanation, you can see in my previous answer that we can inherit, but we can not access it from the derived class. ...
Latest Answer : When you create a custom type (class) in any language, that class in OOP is called Object and when you create an istance of this class just as we create instance of built-in types e.g. (int a,float b)Â it is called instance of the object. ...