WinRunner testing process involves six main stages: i. Create GUI Map File so that WinRunner can recognize the GUI objects in the application being tested ii. Create test scripts by recording, programming,
Latest Answer : create the GUI MAP: The first stage is to create the GUI MAP So WinRunner can recognize the GUI Objects in the application being tested.Use the Rapid Test script wizard to review the user interface of your application and systematically add description ...
Yes I have created test scripts. It contains the statement in Mercury Interactive’s Test Script Language (TSL). These statements appear as a test script in a test window. You can then enhance
Latest Answer : Yes. The test script is written in TSL (test script language) and it contains all the information that we have recorded using the winrunner tool. Information = what all are the objects that are been recorded, what all the actions performed by the winrunner ...
Add-Ins are used in WinRunner to load functions specific to the particular add-in to the memory. While creating a script only those functions in the addin selected will be listed in the function generator
Latest Answer : In order to recognize the object properties to platform which it depends the WinRunner Add-Ins were used..For example when the application runs only on VB then VB Add-Ins would be selected otherwise it will display error message as it does not recognize ...
What do you verify with the GUI checkpoint for single property and what command it generates, explain syntax?
You can check a single property of a GUI object. For example, you can check whether a button is enabled or disabled or whether an item in a list is selected. To create a GUI checkpoint for a property
What do you verify with the GUI checkpoint for object/window and what command it generates, explain syntax?
You can create a GUI checkpoint to check a single object in the application being tested. You can either check the object with its default properties or you can specify which properties to check. b.
What do you verify with the GUI checkpoint for multiple objects and what command it generates, explain syntax?
To create a GUI checkpoint for two or more objects: i. Choose Create > GUI Checkpoint > For Multiple Objects or click the GUI Checkpoint for Multiple Objects button on the User toolbar. If you are recording
What do you verify with the bitmap check point for object/window and what command it generates, explain syntax?
You can check an object, a window, or an area of a screen in your application as a bitmap. While creating a test, you indicate what you want to check. WinRunner captures the specified bitmap, stores
What do you verify with the bitmap checkpoint for screen area and what command it generates, explain syntax?
You can define any rectangular area of the screen and capture it as a bitmap for comparison. The area can be any size: it can be part of a single window, or it can intersect several windows. The rectangle
What do you verify with the database checkpoint default and what command it generates, explain syntax?
By adding runtime database record checkpoints you can compare the information in your application during a test run with the corresponding record in your database. By adding standard database checkpoints
What do you verify with the database check point custom and what command it generates, explain syntax?
When you create a custom check on a database, you create a standard database checkpoint in which you can specify which properties to check on a result set. b. You can create a custom check on a database